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Post by Godswitness on Oct 10, 2016 13:26:30 GMT
Helpful hints for economics
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Post by Godswitness on Oct 10, 2016 13:50:02 GMT
Settings and taxes are the biggest factors here.
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Deleted
Deleted Member
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Post by Deleted on Oct 10, 2016 20:43:01 GMT
I have found in the short time I've played that education is the foundation to growing in SC. The faster you get to a strong education index the better, especially if you're no longer receiving beginners income boost. My taxes are 0 with profits at 80 and I seem to have a decent income from corps and build a new corp every other day.
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Post by Godswitness on Oct 10, 2016 21:44:24 GMT
Great advice
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Post by WarlordToby on Oct 25, 2016 10:12:24 GMT
I try to make so many corporations that i can dominate the tier 1 resource market. I got some tier 2 corporations, too. Just to make some more profit.
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Post by tonelock on Oct 27, 2016 3:16:35 GMT
well I need factory mtce units or all my corps will grind to a abrut halt I'm buy on the open market is it more expensive or identical price I meant to examine it but ive not got any suppliers to compare it too
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Post by tonelock on Oct 27, 2016 3:21:56 GMT
ive cut my armed forces but it still says ive 70,000 troops sold a huge amount of arms off. sold tons of goods on open market and yet still loosing money $70b I cant see where this moneys going ive shut down one corps losing money any ideas help
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Post by Godswitness on Oct 27, 2016 3:47:15 GMT
Unprofitable corps, or spending.
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Post by zentrino on Oct 28, 2016 4:12:51 GMT
I use 75% tax and a 100% profit share. I also tend to set up an IPO corp base. I aim for education in the 120s and health in the low 100s. Transportation I also set just above 100. Social security I usually do 70 sometimes 75 but too high. Quality for my country products is 200 but I set any military product at 120 (military supplies and services, gasoline, air fuel, etc). I am running a test right now to see if ammo and weapon upgrade quality makes a difference in either the speed at which upgrades occur or in the amount of upgrades it takes. I am comparing 122Q versus 250Q using one bomber unit each. They started at 254Q. I will update when I have results.
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Post by Godswitness on Oct 28, 2016 13:46:43 GMT
Let us know, what you discover.
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Post by marshallney on Nov 1, 2016 19:53:18 GMT
For economies, there are two strategies. CEO driven, and State Run (like Zentrinos). CEO is low tax to attract them, and great CWI to keep them. However, it's hard to get that ball rolling. You need to be really active, and on your toes to get their interest. Not just in the forum, but sending messages as well
The State Driven has a host of advantages. You have total control over what corporations to build, closing them, not having them move out if you attack the CEO's country etc.
CWI is really important for both. More production.
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Post by marshallney on Nov 1, 2016 20:08:06 GMT
Speaking of CWI, if anyone has the benchmarks for the consumption supply index necessary for the extra points, I would be grateful.
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